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Sharing the Love of Zooming. Yours, @OpenZoom.

The OpenZoom Project promotes and supports the use of high-resolution images and Zoomable User Interfaces (ZUIs) on the web. OpenZoom provides frameworks, tools and documentation to enable you to create great user experiences.

Follow @OpenZoom on Twitter. Become a fan of OpenZoom on Facebook.
OpenZoom on Facebook

OpenZoom SDK

The open source OpenZoom SDK is a toolkit for the Adobe Flash Platform that enables you to easily build powerful applications, beautiful sites and stunning maps which use a zooming metaphor and high-resolution images. It is freely available under the MPL/GPL/LGPL trilicense.

Donations

Donate to support the future development of the OpenZoom SDK and other OpenZoom projects. Thank you.


Showcase

Sites & projects powered by OpenZoom:

Developer Showcase

Tools & extensions for OpenZoom:

Inline Multiscale Image Replacement

Find out how to easily publish insanely large images on the web in a way that kinda doesn't suck.

GigaPan Desktop & GigaPan Mobile

Want to see the 1.47 Gigapixel Obama photo on your desktop or iPhone/iPod touch?
With GigaPan Desktop & GigaPan Mobile you can.

Zooming Community

Got stuck while using the OpenZoom SDK? Want to give feedback on one of the OpenZoom projects? Want to share an idea you've had? Join the OpenZoom community.

Are you also in love with zooming and want to hang out with like-minded people? Join our Zooming community. You'll be amongst people from Microsoft Seadragon, Prezi, Zoomery, Lila.io, Mosaic Maniac, GeoGarage, Ghost Interactive, Zoomorama and of course OpenZoom.

Zooming Jobs

Looking for people with insane zooming skills for a project? Send your job/project ad to @zoomjobs.

You love zooming and want to work on awesome projects that are in desperate need of your zooming skills? Promote yourself & your services on @zoomjobs.

OpenZoom: Behind the Scenes

Ever wondered how high-resolution images are delivered in a efficient and smooth way on the web? Learn more about the theory, principles and algorithms behind multi-scale imaging on the web in this three part series of how I brought Deep Zoom to Flash: